You want to go to the room that is on the left when the player is standing outside the computer rooms facing the crawlway entrance. This is achieved by pulling out small computer cores, and plugging them into a 2x2 grid in such a way that the cores light up green. To do this, the player is sent through an L-shaped crawlway mounted on a swivelling armature to pull open and rewire two pairs of separated computer systems. At this point, the player must disable ANTI, the solar plant's AI, to continue. After fighting his way through to the computer core, Director Hans Tiedemann, the human antagonist of the game, locks down the solar power facility, trapping Isaac. In chapter seven, Isaac is sent to the Sprawl's solar power array in an attempt to restore power to the station.
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